OpenGL Game Engine
Since moving to Programming from Game Design, I had a goal of developing
and rolling my own tech stack for a game project. This was affectionately known to me and
my friends as 'Bustom Bengine,' and has developed into one of the largest projects I have
worked on, and one of my proudest pieces of work. Now, for my final project at AIE, I have been given
the chance to use it to develop an RTS!
- Graphics (3D, 2D)
- Engine Development
- Tooling